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Subject: RE: "how to" build and load doc
Date: Thu, 2 Nov 2006 14:38:45 -0800
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Thread-Topic: "how to" build and load doc
thread-index: Acb+xO7qXFyWA71ER4KPeO8Ny19CJgACqbkg
From: "Tim Gardner" <tim.gardner@onstor.com>
To: "Andy Sharp" <andy.sharp@onstor.com>

Andy,
Please change the wiki and add a getting started page.

-----Original Message-----
From: Andrew Sharp [mailto:andy.sharp@onstor.com]=20
Sent: Thursday, November 02, 2006 1:21 PM
To: Henry Lau
Cc: Brian DeForest; dl-Software
Subject: Re: "how to" build and load doc

I'm working on a a basic workstation setup and configuration howto for
knuckleheads like me who like to brew their own.

My current $0.02 on the wiki:

I was looking for a "Getting Started" entry on the
http://wiki/wiki/Software page, but there isn't one.  If there was one,
it would be very useful if it looked like this:

  + a link to the perforce info wiki
  + a building howto -- including what all the various makefile targets
    really mean and which one you actually want to use
  + a link to the hardware reservation wiki
  + and a howto for getting a build onto a filer

Cheers,

a

On Wed, 1 Nov 2006 18:26:46 -0800 "Henry Lau" <henry.lau@onstor.com>
wrote:

> Hi Brian,
>=20
> Same information can be found in=20
> http://wiki.onstor.net/wiki/Software
>=20
> I went through most of the docs initially and have the directions of
> how to setup perforce, build, and many etc.
>=20
> Henry
>=20
> -----Original Message-----
> From: Brian DeForest=20
> Sent: Wednesday, November 01, 2006 6:23 PM
> To: Ken Renshaw; Tim Gardner; dl-Software; Maxim Kozlovsky; Jonathan
> Goldick
> Cc: dl-QE-staff
> Subject: RE: "how to" build and load doc
>=20
> Just found this doc.   I figured out most of this "the hard way"...
>=20
> http://wiki.onstor.net/wiki/Onstor_Makefile_FAQ_and_Glossary
>=20
> -----Original Message-----
> From: Ken Renshaw=20
> Sent: Wednesday, November 01, 2006 6:21 PM
> To: Tim Gardner; Brian DeForest; dl-Software; Maxim Kozlovsky;
> Jonathan Goldick
> Cc: dl-QE-staff
> Subject: RE: "how to" build and load doc
>=20
> I'll collect what I have and post it as well. there's actually a fair
> amount it's just spread all over ( and some existing in email HOWTOs,
> for example ). Ideally this should cover everything from Perforce
> initial setup, building EverON images and getting them loaded and
> running on filers, through how to debug filers, etc.=20
>=20
> Agree the wiki is probably the best place to coallesce all of this,
> and at least partially agree the new employees should document their
> experiences, i.e. generate/update HOWTO docs as needed. But we, all of
> us who know the processes and tools best, should write the drafts or
> supply the initial inputs to the new guys.
>=20
> Thanks for driving this BTW.
>=20
> -Ken
>=20
>=20
> -----Original Message-----
> From: Tim Gardner
> Sent: Wed 11/1/2006 6:10 PM
> To: Brian DeForest; dl-Software; Maxim Kozlovsky; Jonathan Goldick;
> Ken Renshaw
> Subject: RE: "how to" build and load doc
> =20
> The correct place for this info is the wiki. Some of it is already
> there. More needs to be added.
> I have asked Andy to add new info to the wiki if what he needs is not
> there. Best persons to write the
> howto docs are the new employees.
>=20
>=20
> _____________________________________________
> From: Brian DeForest=20
> Sent: Wednesday, November 01, 2006 6:05 PM
> To: dl-Software; Maxim Kozlovsky; Jonathan Goldick; Ken Renshaw
> Subject: "how to" build and load doc
>=20
> One thing every new engineer immediately needs is a "how to" guide to
> start building and downloading images.   We have discussed this in the
> past.    If you know of any existing documents describing how to build
> and download/mount your build, please forward pointers.
>=20
> Otherwise, one possibility is to checkin a README file in the top
> level nfx-tree.   This would include things like:
> 1.	make command line options
> 2.	ways to install/mount binaries
> 3.	tips, known problems, etc.
> 4.	longer term:   high level functional description of each
> directory  (possibly a different file)
>=20
> Thoughts?   Any volunteers to create a first draft?   I'll bring in
> some Halloween candy for the first volunteer, or treat him/her to a
> beverage of choice in the breakroom.  :-)
>=20
> Brian
>=20
>=20
